GC 2024 Press release

Experience Cutting-Edge Fear in A.I.L.A., a Psychological Techno-Horror Coming 2025

Watch the A.I.L.A. gamescom Opening Night Live Trailer: youtube.com/watch?v=j03_Zy7a4AU

LONDON, UK – August 20, 2024 – Face the future of horror. Fireshine Games today announced that first-person horror A.I.L.A. will bring its terrifying vision of cutting-edge technology to Steam in 2025.

Developed by Pulsatrix Studios in partnership with gaming personality and Creative Director MaxMRM, A.I.L.A. is a first-person psychological techno-horror game set in a near-future reality, where you play as Samuel, a beta tester for horror video game experiences generated by a revolutionary new fictional AI.

Survive intense, unsettling scenarios that prey on Samuel’s darkest fears across a range of horror subgenres, each with a distinctive playstyle, atmosphere and world. Evade and outrun a ritualistic cult, engage in visceral medieval combat against the undead, and overcome hazardous puzzles, surviving gruesome horrors crafted by A.I.L.A. as the lines between the virtual world and reality start to blur…

Powered by Unreal Engine 5 and using advanced graphical technologies including Lumen and MetaHuman, A.I.L.A. is an atmospheric, photorealistic experience that immerses players deeply within its twisted worlds within worlds.

A.I.L.A. is a terrifying glimpse at near-future technology that we can’t wait for horror fans to experience for themselves next year,” said Rob Feather, Product Manager at Fireshine Games. “Blending multiple horror genres, A.I.L.A. is a deeply haunting horror experience that will scare and excite every type of horror fan, while also taking them on an unpredictable journey through a narrative that is never quite what it seems.”

Gamescom attendees can get the first hands-on with A.I.L.A. in an immersive experience room, situated at the Fireshine Games booth in Hall 10.2.

A.I.L.A. will be available on PC in 2025 and can be added to your Steam Wishlist now. For the latest info, follow @FireshineGames and @PlayAILA on X, and visit fireshinegames.co.uk.

About Pulsatrix Studios

Pulsatrix Studios is a team of designers, writers, programmers, musicians and animators with a thirst for adrenaline and a passion for video games. We build innovation and entertainment through our games, with a focus on delivering immersive horror titles. Our main purpose is to transcend player expectations, whether it’s through narrative design or innovative game mechanics. Fobia - St. Dinfna Hotel, our debut game from 2022, set us on a path that we're proud to be standing on to this day: to create standout, unforgettable survival horror games. With our next game, A.I.L.A., we hope to break new ground for immersive horror and deliver an experience that resonates with players across the world.

About Fireshine Games
Fireshine Games is a global publisher of digital and physical video games based in London, England, with a focus on finding fun and bringing innovative indie gems to players around the world. Originally established in 2014, Fireshine Games has built a portfolio of digital titles and indie sensations, including award-winning titles Core Keeper and Shadows of Doubt, while partnering with studio giants to bring digital hits to physical release, including Lies of P from Neowiz, Balatro from Playstack, and Planet Zoo: Console Edition from Frontier Developments. Fireshine Games is part of the EG7 group of companies. For more information on Fireshine Games and its titles, visit the official website at fireshinegames.co.uk.

For PR enquiries, please contact:
Dave Scammell - dave@the71.net
Becky Stow - becky@the71.net