GC 2024 Press release

PIXEL-PERFECT PRECISION PLATFORMING AWAITS IN BIONIC BAY

LONDON (Aug. 21, 2024) - Independent developers Mureena and Psychoflow Studio, alongside indie publisher Kepler Interactive, today revealed a brand-new “Ignition” trailer for the upcoming action-adventure platforming game Bionic Bay, launching in 2025. 

Watch the new Bionic Bay trailer here: https://www.youtube.com/watch?v=mSuHprlp5Zw

Featuring stunning high-detail pixel art, tight and precise platforming and chaotic physics-based gameplay, Bionic Bay tasks players with escaping an ancient biomechanical world filled with imaginative technology and deadly traps. Players will make daring leaps across bottomless chasms, avoid lethal laser beams and flamethrowers and unleash the potential of the unique swap mechanic to move, defend and attack mysterious technology by using their own character’s momentum to interact with the environment. Use physics to your advantage and overcome the puzzles and challenges ahead – environments (and our protagonist) will burn, break, freeze, explode and get vaporized as you move ahead and conquer the challenges and many pitfalls that await. 

Bionic Bay will launch in 2025 and is available to wishlist on Steam now. For more information, follow the official social channel, or follow Mureena’s Juhana Myllys for behind-the-scenes looks on his own social page on X

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Related Links: 

Website: https://www.jmyllys.com/

X: @BionicBay

YouTube: https://www.youtube.com/@juupelitin/

About Mureena: 

Finnish solo developer Juhana Myllys is responsible for art and design. Previous projects as an artist and a designer includes indie hits Badland and Badland 2. 

About Psychoflow Studio: 

Taiwanese indie game studio is formed by industry newcomers. This two-man company is formed by programmers who are handling the technical side of Bionic Bay. 

About Kepler Interactive: 

Kepler Interactive - led by the founders of Kowloon Nights - is a developer and publisher that operates on a co-ownership model. Its studios are given strategic leadership roles, all while continuing to develop their games their way, with no creative limitations. Kepler’s partner studios are as varied as they are talented, including A44 Games in New Zealand, Alpha Channel and Timberline in North America, Awaceb, Ebb Software, and Sloclap in Europe, and Shapefarm in Asia. Kepler Interactive itself is headquartered in London.