Developed by Edelweiss and to be published for the Nintendo Switch™ system and PS4™ system in North America and globally on Windows PC by XSEED Games,
Sakuna: Of Rice and Ruin launches on November 10. Digital pre-orders for the PS4™ standard and deluxe editions are now available for $39.99 and $49.99 on the PlayStation®Store. Digital pre-purchase for Nintendo Switch is also available for $39.99 via eShop, and the Steam version is available for Wishlisting. The retail game is also available for pre-order in a standard and limited “Divine Edition” for $39.99 and $59.99, respectively, on the
XSEED Games Store and
participating retailers. The title has been rated “T for Teen” by the
ESRB for all three platforms.
Sakuna: Of Rice and Ruin will also be published for the Nintendo Switch™ system and PS4™ system in Japan by Marvelous Inc. on November 12, and Europe by Marvelous Europe, Ltd. on November 20.
More information about the game, please visit at
www.sakunaofriceandruin.com. More information about XSEED Games’ products can be found at
www.xseedgames.com. Fans can also follow XSEED Games on
Facebook,
Twitter,
Instagram,
Twitch, get in depth info from their localization
blog, and join the discussion on their Discord server at:
http://discord.gg/XSEEDGames.
About XSEED Games
XSEED Games is the independent-minded publishing brand of Marvelous USA, Inc., a wholly owned subsidiary of Marvelous Inc., which is a publicly traded company listed in the First Section of the Tokyo Stock Exchange. Formed in 2004 and located in Torrance, California, XSEED Games publishes interactive entertainment content for PC and consoles from the Marvelous portfolio as well as from a wide variety of third-party partners. Whether it’s Marvelous properties such as
STORY OF SEASONS (Bokujo Monogatari),
SENRAN KAGURA, and
Rune Factory, or third-party titles such as the
Corpse Party and
AKIBA’S TRIP series or
Granblue Fantasy: Versus, XSEED Games has grown its reputation among gamers with its critically acclaimed localizations and commitment to fans, remaining ever dedicated to its “indie spirit, player-first” approach.