April 8, 2025 – CyanAvatar Studios has unveiled MoteMancer, a fantasy automation game where alchemy meets logistics. Self-funded by developer Adam Kugler, MoteMancer invites players to build elegant and elaborate magical systems across six overlapping Elemental planes.
Inspired by genre classics like Factorio and Dyson Sphere Program, MoteMancer blends methodical automation with a mystical twist—where ingredients are infused, structures are crafted, and discovery is as important as efficiency.
Key Features:
- Automate across six Elemental planes, each with a unique set of resources and tools
- Solve logistics puzzles on a hex grid where beauty, elegance, and efficiency naturally occur
- Discover spells, aspects, and magical structures through alchemical experimentation
- Defend your network against Entropy, a creeping adversary that disrupts your designs
MoteMancer is targeting a 2025 launch with a playable demo coming to Steam in the months ahead.
Wishlist now on Steam:
MoteMancer – Steam Store page
Announcement Trailer:
MoteMancer - Trailer - YouTube
Join the official MoteMancer Discord:
MoteMancer Discord
About CyanAvatar Studios:
CyanAvatar Studios is an independent video game development studio founded by industry veteran Adam Kugler, who believes that great games should speak for themselves. The studio was created with the goal of making games driven by purpose and passion. Its mission is to revitalize beloved genres, enhancing them and pushing the boundaries of what makes players love them. CyanAvatar's upcoming flagship release, MoteMancer, is a fantasy automation game set in a unique game universe, spanning six overlapping Elemental Planes. Players will design intricate systems on a hex grid, combining ingredients, structures, and magic to reshape the world through alchemical insight. MoteMancer is currently slated for release in 2025.
For more information, visit cyanavatarstudios.com.