Medienbenachrichtigung

Tripwire Presents Announces Jan. 28, 2025 Release Date for The Stone of Madness on PC and Consoles; Play the Public Demo During Steam Next Fest

Tripwire Presents, the publishing division of Tripwire Interactive that focuses on releasing great games from other independent studios, today announced that The Stone of Madness will launch digitally on Windows PC via Steam and Epic Games Store, PlayStation®5, Xbox Series X|S and the Nintendo Switch™ system on Jan. 28, 2025. The upcoming tactical stealth adventure title developed by The Game Kitchen, acclaimed developers of Blasphemous and Blasphemous 2, will participate in Steam Next Fest which runs from 10:00am PDT Monday, Oct. 14 through 10:00am PDT Monday, Oct. 21, giving gamers an opportunity to get hands-on as they play through the game’s multi-hour prologue experience. The publisher also released the game’s animated intro trailer to help prepare gamers for their journey into madness, offering a stylized introduction to the five uniquely flawed prisoners and their daring plans to escape their unjust confinement. Hopefully with their sanity intact.


The Stone of Madness animated intro trailer

The Stone of Madness is a tactical stealth adventure game set in a Spanish madhouse in the late 18th century, presented with gorgeous hand-crafted, period-inspired artwork. Located in the Pyrenees, a timeworn Jesuit monastery is home both to a madhouse and an inquisitorial prison; five mysterious characters have been imprisoned between its walls under different pretenses. Plagued by cruel punishment, madness, and despair, they will soon devise a plan to escape this place and its evil inhabitants, relying on each other to face their deepest fears.
 
The Stone of Madness key features include:
Escape the Monastery: Control all five characters independently to aid in their escape, taking care to preserve each member's sanity as much as possible. As they explore the corridors and rooms of the monastery they may discover useful tools or clues to aid their escape. They must avoid detection at all times, the Inquisition is not known for their mercy.
 
Manage the Madness: Each character carries their own unique traumas and phobias contributing to their own respective madness. Managing their mental health will be crucial to their escape, using a system of character progression and regression. Failing to maintain a character's sanity can trigger new negative traits including paranoia, dementia, or bouts of violence.
 
Discover the Secrets Within: Choose between two different escape plans, with each campaign featuring unique stories, objectives, and surprises. These plans will play out through a day and night cycle separating daytime actions and nighttime preparations, giving the prisoners time to rest and recover. Most actions will be best performed during daytime, even with the Inquisition’s presence, however the darkness of night offers unique opportunities, and risks. There is a reason most inmates rarely venture out after dark.
 
Experience Stunning, Hand-painted Art Style: The visuals in The Stone of Madness have been lovingly hand-painted and animated, drawing heavy inspiration from 18th-century artist Francisco De Goya. An isometric perspective allows players to explore scenes and observe minute details as if they’re adventuring through a Goya painting brought to life.
 
Developed by The Game Kitchen and published by Tripwire Presents, The Stone of Madness will launch on Windows PC via Steam and Epic Games Store, PS5™, Xbox Series X|S and the Nintendo Switch™ on Jan. 28, 2025. Find out more about The Stone of Madness on the official website, follow the game on X, BlueSky, Facebook, and join the discussion on Discord. This game has not yet been rated by the ESRB or PEGI.
 
For more information on The Game Kitchen, visit their official website and follow them on X, BlueSky, Facebook, and LinkedIn.
 
To learn more about Tripwire Interactive please visit their official website and follow them on X, Facebook, Instagram, TikTok and YouTube.

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