Persbericht

Dream Engines: Nomad Cities leaves Early Access and releases its full version

Suncrash, the developers behind flying city-building game Dream Engines: Nomad Cities have just released its full version after almost three years in early access. The full version features a new story-based campaign, two new playable tribes, a new biome, and lots of other new content and mechanics.

See the full update here: https://www.dream-engines.com/patchnotes/
Get it on Steam: https://store.steampowered.com/app/1076750/Dream_Engines_Nomad_Cities/
Get it on Epic: https://store.epicgames.com/en-US/p/dream-engines-nomad-cities

Some of the main changes:

  • A new story-based campaign was added that explores some of the mysterious history of the funky dark world of Twyst.
  • Two new playable tribes – the historian Lorekeeper Tribe, and the unlucky Doomed Tribe.
  • A new biome, The Toxic Moors, full of poison mushrooms and toxic fog.
  • A new Archeologist building and archeology project mechanics that provide permanent bonuses when completed.
  • New resources, enemies, defenses, ancient ruins to explore, equipment, and much more.
 
Other Links
Press kit: https://dream-engines.com/press
Trailer: https://www.youtube.com/watch?v=lE--8CJ5akA
 
About Dream Engines: Nomad Cities
Dream Engines: Nomad Cities is a survival city-building game with flying cities. Build, automate, and defend a flying city that travels between procedurally generated maps to survive in a wacky, nightmare-infested, post-apocalyptic world full of strange science and dreams.
 
Key Features
  • Design a flying city, the last hope of your people.
  • Survive in a strange and dark post-apocalyptic world.
  • Manage production lines when resources are scarce.
  • Choose when to stand your ground and when to relocate away from danger.
  • Control a customizable steambot to explore a quirky world full of strange science and dreams.
  • Balance between expanding your city and building disposable infrastructure that will be abandoned when you are forced to flee.
  • Keep an eye on your city's weight and fuel supply, or you'll find yourself grounded at just the wrong time.


About Suncrash
Founded in 2015, Suncrash is tiny indie studio that believes in creating games that they are passionate about and would like to play themselves. Judgment: Apocalypse Survival Simulation was their first game, inspired by strategy classics like X-COM.
 
Social Media
Twitter: @suncrashstudio
Discord: https://discord.com/invite/dreamengines
Youtube: https://www.youtube.com/c/suncrash
 
Contact
press@suncrash.com