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Apogee’s 16-Bit Dungeon Designer “Quest Master” Adventures into Early Access May 29, Updated Demo Now Available

It’s dangerous to go alone! Take two friends on every journey via 3-player multiplayer

FOR IMMEDIATE RELEASE


LAS VEGAS, NV — May 8th, 2024 — Quest Master, the dungeon-designing sandbox adventure from publisher Apogee Entertainment and developer Skydevilpalm, drag-and-drops an Early Access release date into place on PC via Steam May 29, 2024. An expanded and hugely updated demo will also go live today.


Forge the story of Lanze, Javelynn and Shiv — the hero, heroine, and furry sidekick — by creating hand-crafted dungeons in a vibrant pixel art setting reminiscent of ‘90s top-down adventure classics. Fashion story-rich adventures or skill-testing obstacle courses for up to three adventurers at once, then share creations online with the Quest Master community complete with filtering options and ratings.


In the new demo, utilize updated building tools to fabricate perilous journeys and perplexing puzzle-filled dungeons across multiple themes, including ornate temples, volcanic caverns, and labyrinthine lairs. Train for combat in the dojo,and test one’s luck in mini-games for prizes like Lucky’s Locks where heroes hunt for a loot-filled chest hidden amongst empty containers.


Dream up multi-tiered dungeons filled with levers, timed switches, and moving platforms, then add infinite verticality with stairwells and abyssal holes. Guide progress signposts that point towards key locations and doors that lock upon entry and reward successfully cleared rooms with treasure chests filled with stat-boosting items.


Equip a trusty sword, a long-range bow, wall-shattering bombs, and attack-augmenting magical rings. Face a menagerie of monsters including skeletons, bats, and snakes that can drop helpful hearts and arrows when defeated. Place proximity-triggered hindrances including flaming traps and retracting ground spikes, and deploy bosses inside insidious lairs that mix battle mechanics with tricky terrain.


“Our community has been very supportive and vocal, and we’re happy to implement some of their requests in both the Early Access launch and the new demo,” said Julian Creutz, Lead Developer of Quest Master. ”The user-created dungeons we’ve seen from demo players have been mind-blowing, and we can’t wait to provide even more creative tools to quest masters around the world.”

Quest Master launches in Early Access on Steam and GOG on May 29, 2024, with English and German language options. To learn more and stay up to date follow @PlayQuestMaster and @Apogee_Ent on Twitter, subscribe to the Apogee Entertainment YouTube channel, and join the Discord servers of both Quest Master and Apogee Entertainment.

Assets

Streaming Trailer


About Skydevilpalm

Skydevilpalm is a small development team based in Las Vegas. The team is involved with several projects from mobile games like Trigger Heroes and reimagining of the classic arcade title Q*bert, as well as being guest artists on the handcrafted platformer Super One More Jump on Switch, with Quest Master being their latest project of many.

About Apogee Entertainment

Apogee Software’s legendary journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution would revolutionize PC gaming and catapult Apogee Software to global renown. As a publisher, Apogee (and its later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.

The new Apogee Entertainment, with founder Scott Miller at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.