The upcoming demo offers the first two chapters of the full release, new puzzles, and three exploration segments. In the first and second chapter, explore protagonist Zena’s arrival into eerie, unfamiliar territory; then face her fears as mental anguish turns into hazardous hallucinations.
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Six teens find themselves lost in Noise Scramble City, a mind-bending metropolis manifesting their past traumas as “Noise” — mystifying mirages in the physical realm. Explore the Tokyo-esque cityscape and solve puzzles to break the mental chains of this perplexing alternate reality.
Every brain-teasing struggle carries a clue to overcoming the next obstacle — maintain a sharp memory and draw upon past experiences to unlock the path forward.
Uncover the mysterious beginnings of Noise Scramble City by engaging with the Spectre, the town's eccentric and enigmatic feline guide. Unravel the truth behind each teenager's predicament: every puzzle solved reveals a potential path to freedom from this mental labyrinth.
Guide each protagonist as they confront manifestations of their troubled histories. Overcome Zena’s stubbornness, Itsuki’s jealousy, Honoka’s paranoia, Kaito’s self-doubt, Hiyori’s vanity, and Soto’s codependency to unearth the root of their struggles and break free from the labyrinthine city for good.
Type-NOISE: Shonen Shojo’s debut demo will be available during Steam Next Fest on
Feb. 24 - March 1.
Type-NOISE: Shonen Shojo will launch on PC via Steam in 2025. For more information, wishlist it on Steam.
Would Type-NOISE: Shonen Shojo’s upcoming demo be a good fit for your “Best of Steam Next Fest” coverage?
CONTENT WARNING: Contains depictions of (gun) violence, sexual assault, and drug use
Assets
About MYU
MYU is the director, illustrator, and character designer for Type-NOISE: Shonen Shojo, the grand winner of the Jump App Contest Grand Prize for Rakugaki Jump, as well as responsible for character design, world-building, and art direction for Hero's Park. In addition to creating hand-drawn 2D cel animation (storyboarding, layout, animation, and filming) and directing video content, MYU also independently manages a VTuber project featuring original music.
X Account: https://twitter.com/myu060309
About Dank Hearts
Named in the double entendre of Dank: German word for gratefulness, and Hearts, Dank Hearts Inc. aspires to deepen human relationships through the development of games perceived as communication tools rather than entertainment. With a strong vision to enforce human connections and to bring meaningful enjoyment to life, Dank Hearts focuses on flexibility and empathy towards the customers and creates games to foster a sense of community.
English Media Contacts
Eric Pattillo / Yifeng Mao / Sarah Blackwell
Stride PR for Dank Hearts
eric@stridepr.com / yifeng@stridepr.com / sarah@stridepr.com