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Dark Fantasy Action RPG “VOIN” Slashes Never-Before-Seen Adversaries in Steam Next Fest Demo

VOIN, the hack-and-slash, action RPG set in a dark fantasy open world from solo developer Nikita Sozidar and publisher tinyBuild, taps into extraordinary power with the Steam Next demo available now.


In the latest demo, check out a host of newly implemented features, including additional weapons, customized difficulty settings, new monsters, updated graphics, and more!


Roam the latest realm in stunning pixelated old-school art style. Discover dormant secrets by soaring through the skies and dashing across waterways to reach new destinations.


Encounter brand-new monsters, including venomous Vipers and explosive Bombers. Use the customizable difficulty settings to adjust the challenge level and embrace danger.
Sling massive greatswords into waves of fiendish enemies as VOIN, an entity conjured by a powerful mage. Battle vile, menacing fiends with hard-earned loot. Item affixes are fully implemented to aid in customizing formidable builds capable of carving through the onslaughts of this dark world’s denizens.
Unleash elemental fury with primordial magic to dispose of hordes of enemies in the blink of an eye. Carry two weapons simultaneously, hot-swapping between them to adapt to dangerous scenarios.


Loot enemy corpses for valuables containing random affixes to strengthen builds through new abilities. Unlock access to boss arenas to challenge fearsome foes and overcome daunting challenges. The path to these arenas has been updated, providing a journey more treacherous than in prior playtests.

VOIN arrives on Windows PC via Steam later this year. Download the Steam Next Fest demo beginning October 14, 2024!


To stay updated on VOIN, follow @vointhegame and @tinyBuild on X (formerly known as Twitter), wishlist it on Steam, and subscribe to Sozidar’s YouTube channel.


Assets
VOIN Trailer


About tinyBuild

tinyBuild started as an indie game developer and morphed into a developer-publisher you can't miss. Our dedication to creating long-term partnerships and elevating recognizable franchises has resulted in many successful collaborations with talented developers from all over the world. The company has released dozens of games, including Hello NeighborGraveyard KeeperSpeedRunners, and more. Although headquartered in the Seattle Area, USA, the company has established a strong global presence with studios across the US, Netherlands, Latvia, and throughout Eastern Europe.


About Nikita Sozidar
A solo developer with a deep background in music and design, Nikita started his game development career as a pixel-art artist and mod developer. VOIN is his first title.