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Space Engineers: Signal

Hello, Engineers!

The new Signal update is here! “Signal” lays the foundation for a new era of Space Engineers. 2024 will be a year of exploration, battle, and survival. This update focuses on our framework for a new standard in player versus environment.

Signal adds new choices to your creative arsenal with new blocks, specifically created for this occasion. With this new set of blocks, your remote automation can act with an entirely new level of autonomy. Where the wildly popular “Automatons” update added remote mining operations, automated drones, welding assistants and so much more, “Signal” empowers these systems to communicate! Reactive updates, straight-to-chat, as well as complex systems communicating over multiple ships, stations, or any combination are now possible!

Get live chat updates from your remote satellite array, mining drone fleet, or automated defense sentinels in Signal!

Please join us in 2024 as we explore Space Engineers like never before. We can’t wait to see what you create!   



Features

  • Scenario selection menu overhaul for Steam Version and XBOX/Microsoft Store
  • New Red Ship Starting Scenario (Quick Start) / Quick Start button in Main Menu
  • Death and Respawn improvements (A Reason for your death, Cryopod death message)
  • Added reload bar for static weapons
  • New NPC Grid Claiming
  • Reputation System Rebalance 
  • Improving performance of NPC Grids
  • Improvements to Cargo Ship flight paths
  • Added warning notifications when grinding Components to Scrap
  • Block info/stats improvements (charge efficiency, production blocks) 
  • Cargo Container Destruction improvements, Temporary Containers
  • Disabled scrap item spawning from damaged blocks by default in new Worlds
  • Non-unique items can be stacked in the inventory
  • Adjustment to Tree collisions
  • Lightning damage disabled by default for worlds
  • Improvements to F1 help screen
  • Npc changes, modding (possibility to spawn paired loot in container), Drone Spawning Improvements, New Loot Container Options 
PlayStation Optimizations and Improvements 
  • loading times improvements
  • simulation & render performance improvement for First Jump and Frostbite
  • textures are now reloaded after download when using Play Go (playing while downloading the game)
  • fixed intro video stutter

Added new Blocks - Base Game

  • Broadcast Controller (1 block, L + S grid)
  • Action Relay (1 block, L + S grid)
  • Additional Round Armor Panels (4 blocks, L grid + 4 blocks, S grid)
  • Compact Antenna (1 block, L grid)

Added Content to existing DLCs:

Signal Pack

  • Truss Set (7 blocks, L grid + 2 blocks S grid)
    • Truss Light - S + L grid
    • Truss Pillar - S + L grid
    • Truss Pillar Diagonal - L grid
    • Truss Pillar Offset - L grid
    • Truss Pillar T - L grid
    • Truss Pillar X - L grid
    • Truss Decoy - L grid
  • Corridor Blocks (8 blocks, L grid)
    • Corridor - L grid
    • Corridor Corner - L grid
    • Corridor Double Windowed Sides - L grid
    • Corridor Light - L grid
    • Corridor T Intersection - L grid
    • Corridor Windowed Roof - L grid
    • Corridor Windowed Side - L grid
    • Corridor X Intersection - L grid
  • Narrow Corridor (1 block, L grid)
  • Narrow Corridor Stowage (1 block, L grid)
  • Narrow Door (2 blocks, L grid)
  • Inset Walls Set (6 blocks, L grid)
    • Inset Wall - L grid
    • Inset Wall Corner - L grid
    • Inset Wall Corner Inv. - L grid
    • Inset Wall Diagonal - L grid
    • Inset Wall Light - L grid
    • Inset Wall Pillar - L grid
  • Decorative Console Blocks (5 blocks, L grid + 5 blocks, S grid)
    • Console Module - S + L grid
    • Console Module Buttons - S + L grid
    • Console Module Corner - S + L grid
    • Console Module Corner Inv. - S + L grid
    • Console Module LCD - S + L grid
  • Bay Windows Set (5 blocks, L grid + 4 blocks, S grid)
    • Bay Window - S + L grid
    • Bay Window Corner - S + L grid
    • Bay Window Dome - S + L grid
    • Bay Window End - S + L grid
    • Bay Window Railing - L grid
  • 9 Tracks added to Jukebox
    • Approaching the Start [concert version]
    • The Dust
    • A New Dawn
    • Liftoff [concert version]
    • Uncharted Territory [concert version]
    • Fight Like One [concert version]
    • Warfare Trailer [live]
    • Out of Early Access [live]
    • We Are Engineers

Official Blueprints

What’s next

We have so much more to explore!
In our next update, 1.205, we are going to go BIG!
  • New resources
  • New end-game blocks
  • We take a deep dive into PVE encounters
  • And we begin exploring exploration
Stay up to date with the latest developments by signing up to our newsletter. Get a sneak peek, every month, at what the future holds!

 

Full Update Info