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This Halloween, Cyberpunk FPS Turbo Overkill Episode 2 Unleashes Unholy Carnage

Apogee’s Acclaimed Shooter Debuts Eight New Levels, Turbo Time, the Grappling Hook, New Weapons, and a Chainsaw Bike!

FOR IMMEDIATE RELEASE
NEW ZEALAND — Oct. 15, 2022 — Turbo Overkill, the critically acclaimed, hyper-fast-paced cyberpunk boomer shooter by Apogee Entertainment and developer Trigger Happy Interactive with an “Overwhelmingly Positive” Steam user rating, rocket-launches Episode Two onto Steam Early Access for PC this Halloween. The final episode and 1.0 release will debut on PC, PlayStation consoles, Xbox consoles, and Nintendo Switch in 2023.
 
The next stop on Johnny Turbo’s bloody crusade to defeat the omnipotent AI Syn dials the action and carnage up to 11 with expansive campaign levels, chainsaw-mounted motorcycle combat, and three new weapons. Cook up Syn’s finest with the microwaving Plasma Gun, paint targets for furious orbital strikes with the Ion Blaster, or aim down sight with the Telefragger, a sniper rifle that says “no” to bullets and “YES” to teleporting inside foes, exploding them from within.
 
Johnny’s odyssey through the neon-drenched dystopia of Paradise picks up from Episode 1’s riveting conclusion. Take revenge for the loss of Johnny’s best friend by revving up the new Chainsaw Bike and tearing through massive stages at full throttle. As the city burns, reach greater heights with the new Grappling Hook and rapidly dash from point to point, Spidey-style, getting the jump on unsuspecting goons. Tap into Turbo Time, Johnny’s ultimate power, to move at warp speed while the world slows around him, slaughtering foes before they can blink.
 
Turbo Overkill is the creative lovechild of genre expert Sam Prebble (Total Chaos) and the original shooter titans at Apogee (Wolfenstein 3D, Duke Nukem, PreyMax PayneRise of the Triad, and more). Witness the next evolution in FPS design: classic elements like intricate, layered levels and secrets brought to vivid, eye-popping life by nostalgic textures and modern flourishes. Leave campy crouch-fests in your chainsaw-leg dust—fluid, unstoppable motion makes playing Turbo Overkill a seamless extension of your badass mind.

 
“Everyone who plays Turbo Overkill should feel like the coolest bounty hunter imaginable,” said Prebble. “My first-person shooter dreams are driven by a power fantasy where gunning down mercs is as natural as breathing. Episode 2’s levels and weapons synergize to give you that exact feeling.”

 
“I had the original idea for Max Payne's bullet-time and I've been wanting to return to that idea since we first released that game 20 years ago,” said Scott Miller, founder of Apogee Software/3D Realms and the newly resurrected Apogee Entertainment. “Turbo Time brings back that same badass feeling I had with Max, but within the ultra fast-paced world of Turbo Overkill, it feels entirely new again. I can't get enough of it.”

 
Turbo Overkill Episode 2 debuts on Halloween—Monday, Oct. 31, 2022—via Steam Early Access for PC. Episode 1 is available now at USD $19.95. Clean up Paradise on Twitter by following @turbo_overkill and @Apogee_Ent, subscribe to the Apogee Entertainment YouTube channel, and join the Discord servers of both Trigger Happy Interactive and Apogee Entertainment.

 
About Trigger Happy Interactive
Founded by Sam Prebble, the lone developer of acclaimed, award-winning DOOM II conversion mod Total Chaos, Trigger Happy Interactive is a group of hardcore first-person shooter fans making games they want to play. Turbo Overkill is their debut release.

 
About Apogee Entertainment
The "Apogee Model," as described in the new book, Shareware Heroes (Aug. 2022 release), was the starting point for talented indie developers to bypass retail and sell their games using online distribution in 1990. Apogee founder Scott Miller created this new model and soon funded, mentored, and published many indie upstarts and released a legendary string of global success stories, like Commander KeenDuke NukemWolfenstein 3DRise of the TriadShadow WarriorMax Payne and Prey, earning over a billion dollars commercially. Miller also created the 3D Realms label for Apogee, which was sold to Embracer Group in 2021.
 
The new Apogee Entertainment, with founder Scott Miller and longtime partner Terry Nagy at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry.