FOR IMMEDIATE RELEASE
THE NETHERLANDS — April 20, 2021 — Residual, a new breed of survival platformer from OrangePixel and legendary publisher Apogee Entertainment, voyages to Steam for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch in 2021.
One of several titles signed by the relaunched Apogee Entertainment, Residual marks a return to the company’s roots as the original indie game publisher. Since its inception in 1987, when Scott Miller introduced the industry to episodic releases and shareware, Apogee has developed beloved IP like Duke Nukem, Rise of the Triad, Prey (2006), and Shadow Warrior while funding, co-designing and publishing masterpieces like Wolfenstein 3D, Commander Keen, Max Payne, and many more, turning indie devs into AAA stars.
In a forgotten galaxy full of strange planets, a lone explorer crash-lands on one with the ancient mystery. Venture forth from the shipwreck across a harsh, unpredictable, procedurally generated world. Harvest food and make campfires to stay alive. Craft science-fiction survival tools like shields, force fields, teleporters, and mining devices. Hunger, cosmic storms, hostile biological life, and more stand between the voyager and survival.
OrangePixel’s Nature Engine generates planets and creatures from a vast set of environment-based rules, then drops explorers on a single world brimming with potential. If a planet orbits close to the sun, intense heat, high winds, and sparse vegetation will pose a set of challenges wildly different from other worlds. Further from the sun, long nights make stamina easier to maintain, but reduced sunlight turns every function of your solar-powered suit—like scanning the terrain—into a critical decision. Every kind of planet and ecosystem welcomes different creatures, with over 3,000 possibilities for passive and aggressive fauna.
Unpredictable yet accessible, Residual welcomes players to a non-violent survival experience with limitless possibilities and no traditional combat. Jump and descend through colorful, highly detailed pixel art evoking classic 2D platformers. Solve light puzzles to reveal secrets of a long-lost civilization. Select a male, female, or non-binary protagonist. Customize survival parameters like how fast time advances. Race to repair the ship, dig up ancient secrets, or collect data entries on thousands of undiscovered objects and life forms. You’ll also have your snarky and occasionally helpful Personal Disaster Bot (PDB) with you the entire way.
“With just a thirst for adventure and unquenchable curiosity, there’s no limit to what each of us can achieve,” said Pascal Bestebroer of OrangePixel. “Game development evokes both feelings in myself, and I wanted Residual to do the same for players. Residual is challenging, but never hostile, and with so much to uncover, explorers may never want to leave.”
Residual sets a course for the stars on Steam for PC, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and Nintendo Switch in 2021. For more on OrangePixel’s space survival odyssey, check out the official website, follow the studio on Twitter, Discord, and Facebook, and tune in for Pascal’s weekly devlogs on YouTube.
About OrangePixel
OrangePixel is Pascal Bestebroer, a Dutch independent game developer best known for the half-million-selling twin-stick dungeon crawler Heroes of Loot and dropping weekly game-dev knowledge bombs on his YouTube channel. His studio name? Well, he tried designing a logo and only got as far as a single orange pixel.
About Apogee Entertainment
Apogee Software’s legendary journey began in 1987, when Scott Miller decided to split his new game, Kingdom of Kroz, into three episodes, with the first episode available as free shareware. The “Apogee model” of distribution would revolutionize PC gaming and catapult Apogee Software to global renown. As a publisher, Apogee (and its later incarnation, 3D Realms) would introduce the world to id Software, Remedy Entertainment, Parallax Software, and other video game superstars in the making. As a developer, Apogee would innovate and inspire in equal measure, creating treasured characters and franchises like Duke Nukem, Shadow Warrior, and Prey en route to earning over a billion dollars in commercial revenue.
The newly renamed Apogee Entertainment, with founder Scott Miller and longtime partner Terry Nagy at the helm, will empower today’s incredibly talented indie developers, paving the way for their global success with innovative ideas, cutting-edge marketing, and the same fearlessness that changed the industry for the better in the ‘90s.
Media Contacts
Kyle Prahl / Josh Silverman
Stride PR for Apogee Entertainment