官方新聞

The violent top-down shooter with roguelite elements launches on PC on APRIL 20TH!

Coming next from Super Rare Originals is OTXO. Developed by Lateralis, the developer behind Dogworld, this fast-paced and dark roguelite with precise but savage gunplay and time-bending slow motion will be out on Steam on April 20th!

Enter an inexplicable, abstract mansion to rescue a loved one in this violent top-down shooter with roguelite elements. Play as the protagonist entering an inexplicable mansion in search of his lost love. As you venture deeper into the Mansion, more of its secrets will be unveiled to you.

 
 
Featureless, unnamed, and without memories of how you came here… but you remember why. She’s waiting for you somewhere in this Mansion and you cannot leave until you find her. Cut your way through various unique areas and meet new allies as you delve deeper into the mystery, face your inner demons, and annihilate them. 


What is OTXO?
 
Tons of replayability — OTXO will take the player through 8 areas with a randomly laid out selection of rooms out of the over 150 hand-crafted rooms built in the game. No two runs of the game will be the same.
Customization — Find the setup that’ll help you break the cycle from a whole selection of unlockable weapons and over 100 acquirable abilities from the game’s enigmatic bartender.
Playstyle — With the slow-mo mechanic, Focus, at your disposal OTXO will make the player feel powerful and in control. However, be careful because the variety of enemy types thrown in your way can quickly turn the tides of the combat if you don’t adapt accordingly.
Soundtrack — Fully immerse yourself into the brutal noir-esque murder ballet through the gritty pulse pumping soundtrack composed by the developer himself.
 
 
About Super Rare Originals
>From the folks at Super Rare Games behind all your fave physical games, Super Rare Originals is a brand new digital indie publisher for consoles and PC. Our aim is not just to work on unique, fun indie video games of the highest calibre, but to help truly support developers of all scales with our indie-first approach where they’re the boss. We only pitch for games we truly, personally love and want to play – and we think you’ll love them too