Communiqué de presse

Silver Daze Demo

The demo for the upcoming indie RPG, Silver Daze, releases this Saturday, August 10th. Silver Daze is a coming-of-age JRPG where you collect cards and battle monsters in a desolate frozen world. It is the third game created by Sawyer Friend, the creator of both Axial games, and the demo will be available on Steam as well as a playable browser build on Itch.io. The demo features the first chapters of the game up to the climactic encounter with Nyx, spanning roughly 90 minutes of gameplay. There is no embargo on the Demo’s release date.

Silver Daze tells the story of the teenager Pinn as he finds his life slowly falling apart during the transition to adulthood, until the world suddenly becomes halted in stasis. Through the course of the demo, the player will guide Pinn through the frozen world as he reunites with his friends and defeats monsters in order to obtain stronger cards. The game features deep customizable turn-based combat and an enthralling character-centric narrative, with a surprising plot development at the end of the demo which will set up for bigger story beats in the full game. 

The lead developer, Sawyer Friend, has been workshopping the concept of this game since 2018, but wanted to wait until the conclusion of the Axial story to begin developing the title proper. After a year of relative silence on new projects, Silver Daze was announced on June 24th. On social media, Sawyer Friend had the following to say: “It's so incredible seeing people playing my games again after a year or so since my last project! Thank you to everyone who's been playing Axial and Silver Daze!”

Silver Daze currently hosts its press kit on Impress through the following link: https://impress.games/press-kit/gem-games/silver-daze 

An additional alternative link to the press kit is hosted on Google Drive: https://drive.google.com/file/d/1sQtxrbkOwkSWtoBK6YOhjZ5BBhA3W_J6/view?usp=drive_link

This link includes a trailer, multiple screenshots, as well as the game’s key art and logos.

Sawyer Friend’s dev team, Gem Games, is made up of a small team of hobbyists with a ton of enthusiasm for the project. Outside Sawyer himself, the primary contributors are Natan Maia, the lead programmer, and Bryan Graves, an additional composer alongside Sawyer. The team can be contacted via email through SawyerFriend@Gem-Games.net, or through their community Discord server using the following link: https://discord.gg/WGNhHP5GWr