媒体公示

14.7版本:上古主宰史加纳重新回归



在14.7版本中,Skarner将以全面的VGU(视觉与玩法更新)重新回归峡谷,更新内容包括其游戏内技能和玩法、艺术作品和游戏内模型,以及他在符文大地世界中的故事背景。通过视觉与玩法更新,《英雄联盟》旨在让备受喜爱的英雄变得现代化的同时,尊重他们的核心身份和设计。 
 
“我乃守护伊克斯塔尔的先锋。”
 
古老的巴尔克族史加纳在伊克斯塔尔备受尊崇,作为此地统治阶层“云陶”的创始成员之一,史加纳致力于让伊克斯塔尔与世隔绝来保持安全,使其不受其他地区的侵扰。然而,随着越来越多的“云陶”成员开始质疑这一决定,史加纳渐渐变得独断专行,只要能保护伊克斯塔尔及其子民的安全,他不惜付出一切代价。
 
技能:


 
被动 - 颤动之线
 
史加纳的普攻、裂地、拔地和蝎尾穿刺会对敌人施加“震颤”效果。叠加三层“震颤”的敌人会在一段时间内承受百分比最大生命值的伤害。




 
Q - 裂地/拔地
 
史加纳从地表挖出一块岩石,并为接下来的三次普攻提供额外伤害、攻击范围和攻击速度。第三次普攻会将岩石撞向目标,造成减速和大量额外伤害,同时结束技能的效果。
 
史加纳可以再次施放“拔地”,并将石头作为投射物抛掷出去,命中第一个敌人时爆炸,造成相同伤害和减速效果,同时结束技能的效果。


 
W - 撼地堡垒
 
史加纳获得一道护盾并猛击地面,释放一道冲击波,对附近的敌人造成伤害和减速效果。




 
E - 伊克斯塔尔的冲击
 
史加纳无视地形向前冲锋,抓住首个碰到的敌方英雄或大型野怪。它随后可拖拽目标移动较短距离,如果目标与地形相撞,则会造成伤害和晕眩。


 
R - 蝎尾穿刺
 
史加纳最多可刺穿三名敌方英雄,对其造成伤害并进行压制。史加纳短暂获得获得额外移动速度,同时拖拽目标,直到技能效果结束。

ABOUT LEAGUE OF LEGENDS

Released in 2009, League of Legends is Riot Games' debut title and one of the most-played competitive games in the world, engaging millions of players daily in 20+ officially-supported languages. A mainstay of the MOBA genre, in League, two teams of five powerful champions face off to destroy each other's base in a game that blends the speed, strategy, and intensity of an RTS with immersive RPG elements. 

League continues to evolve year over year in gameplay and storytelling, delivering fresh new experiences like K/DA, immersive stories like Star Guardian and Spirit Blossom, and technical balance changes to ensure competitive integrity. As the basis for the Runeterra universe, League champions have been featured in music, comic books, spinoff games, collectible figurines, board games, TV series, and more. The annual League of Legends World Championship is the most widely viewed esport tournament, and is among the largest and most popular sporting events in the world.  

Visit leagueoflegends.com for more information and follow @leagueoflegends on social media.